FAQ
Questions at the dock
Pirates is played across more than one chamber of the ship, starting below deck and moving into the captain’s quarters. The door between the chambers is what makes the Perth CBD version unsuitable for wheelchairs.
No. Pirates is a swashbuckling adventure, not a fright night. It’s dark below deck and the lighting shifts, but kids aged nine and up love it, and younger ones can play with a parent.
Sixty minutes from the moment you’re locked in the hold. Arrive 15 minutes early for the briefing and allow another 15 afterwards, so a Pirates visit runs about 90 minutes.
No. Pirates bookings are always private. Your crew has the galleon to itself.
Nine and up is recommended, and seven- and eight-year-olds can come along as paying players with their family. Children aged nine or under need a paying adult in the game with them.
No, one reader is enough. Pirates needs moderate English reading, and the story and hints are spoken in English, so the crew can rely on whoever reads most comfortably.
In Sydney and Melbourne, yes, with one wheelchair per session (in Melbourne, check the size of the chair with the team). In Perth CBD, the narrow door into the second chamber rules it out, so Escape This suggests a different Perth CBD room.
Yes. There’s no crawling and no squeezing through tight spaces anywhere on the ship, so it’s a comfortable choice.
No. Despite the below-deck setting, Pirates has no confined spaces, and Escape This lists it as a good choice for claustrophobic players.
Only in the story. Pirates doesn’t use smoke or haze machines, so it’s fine for players with asthma or breathing conditions.
Well, with the crew’s help. Narration and hints in Pirates are audio, so teammates relay them, while the puzzles themselves are hands-on.
Each chamber of Pirates has a panic button, and the gamesmaster watching on CCTV opens up straight away. Everyone else can keep going.
Fifteen minutes before your start time. That covers lockers and the briefing, so no time comes off your hour below deck.
Definitely. Hook, Sinbad, Blackbeard and Jack Sparrow all suit the ship, and bonus points go to crews that stay in pirate voice the whole hour. Closed shoes, please.
Phones, smartwatches, cameras and anything else that records stay in the free lockers. And nobody plays Pirates after a session at the bar.
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